| Time to a working version | Fastest by a wide margin. Import the solution, configure it on the form, and you are looking at it the same day. | Slowest in practice, because the clock starts when somebody on your team has learned the framework, not when they start typing. | In between. A scoping conversation and a written specification come first, then a build measured in days to a few weeks depending on complexity. |
| What you pay up front | Little or nothing. Community gallery controls are usually free and open source, and AppSource apps normally start with a trial. | Your own engineering time, which is real money even when it does not appear on an invoice, plus the learning curve if this is the first control. | The largest single up front number of the three, and the only one of the three that is knowable before work starts. |
| What you pay every year | A per user or per tenant subscription in most commercial cases, which grows as your user count grows and never stops. | Nothing to a vendor, and whatever internal capacity you keep aside for release waves and change requests, which teams routinely forget to budget. | Whatever support you choose to buy, from nothing at all to a maintenance arrangement. The control itself is already yours. |
| Fit to your process | As close as the vendor decided to make it. Configuration options are generous in good components and are still someone else idea of what should be configurable. | Exact, because you decide every behaviour. This is the whole point of the route. | Exact, provided the specification was written properly. The specification is the deliverable that determines whether this is true. |
| Configurability without a developer | Usually strong. Ready made components have to serve many customers, so they expose a lot of configuration. | Whatever your team built. First controls tend to hard code the things that later need to change. | A scoping decision. Deciding which behaviours a maker changes without calling a developer is part of designing the manifest properties. |
| Who owns the code and the IP | The vendor. You have a licence to use it, and open source community controls come with a licence you should read before you fork. | You do, completely. | You do, when the contract says so. Solzet assigns IP in the statement of work and delivers source alongside the managed solution. |
| Where your data goes | Worth checking. Some components stay entirely inside your tenant. Others call a vendor service, a geocoding API, or a licence server, which is a data protection question and not just a technical one. | Wherever you send it, and you know exactly where that is. | Same as building. We work inside your tenant, and any external service a control depends on is named in the specification before it is built. |
| Release wave risk | The vendor problem, as long as the vendor still exists and still maintains the component. Abandoned gallery controls are a real category. | Yours. Somebody has to test against the next release wave and keep the dependencies current. | Yours to own, and a normal thing to hand back to the people who wrote it under a support arrangement. |
| Who fixes it the morning it breaks | Vendor support, at vendor speed, on vendor priorities. For a free community control, nobody in particular. | Your own team, if the person who wrote it is still there and still remembers it. | The engineers who built it, which is the main reason to keep a maintenance arrangement rather than take the control and walk away. |
| Best fit | Generic behaviour, a short or uncertain lifespan, a small user count, and a low blast radius if it is not quite right. | Teams with an existing Power Platform engineer who already ships solutions, and controls that are small, internal, and cheap to be wrong about. | Business critical controls, several controls at once, anything that has to survive years of release waves, and anywhere the cost of a misunderstanding should sit with the supplier. |